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Oliver Coates

I'm a Game Developer based in Christchurch, New Zealand currently studying Applied Immersive Game Design at the University of Canterbury.

Featured Game

Turning Point - Educational Historical Strategy Game featuring New Zealand history at its most pivotal moment

MY PORTFOLIO

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Designer & Developer

An educational strategy game about the history of New Zealand from 1978 - 1994. Take control of the country, change the nations path forever. This game was a part of the Blackbird foundation's Protostars program.

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Tuhua

Programmer, Producer & Designer

A web-based, narrative applied game made to each New Zealanders about safe decision making in response to a volcanic eruption

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Skywatch

Designer, Programmer, Producer

A simple strategy game in which you play as the leader of 'Skywatch', a New Zealand based alien hunting organization. As the world falls into chaos amidst a global extraterrestrial invasion, it's your job to manage research, funding and anti-alien activities in order to save the nation.

This game was made across the 2022 Christmas break for the University's Business school, who wanted a small game made which could be used to help communicate ideas like accounting, economics and supply chain management to potential students.

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Caldera

Writing + Worldbuilding

An Ascii art narrative exploration game set in a flooded crater. This game was made as part of the 2022 narrative design course. I was responsible for Nelson's reach and its surrounding quest lines as well as the caldera concept.

Coldstar

Developer & Artist

An atmospheric VR horror escape room game set in a dying ship in the depths of dead universe

Developer

A VR beatsaber clone about making sushi on a trawler in the middle of a storm.

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I've been making games since High School, primarily in Unity. I have a passion for creating in-depth, fun focused gameplay experiences. Over the next five years, I'm looking to work for a game design company in New Zealand.

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I've been making games since High School, primarily in Unity. I have a passion for creating in-depth, fun focused gameplay experiences. Over the next five years, I'm looking to work for a game design company in New Zealand.

Skill & Experience

A very brief overview

Unity Engine

C#

I have worked primarily in the Unity Engine, writing in C#. I feel very comfortable working with C# and similar languages like Java. I have also had experience working with Unity VR, which I would like to pursue in future.

Virtual Reality

Project Management

AGILE

Git workflow

Throughout my time studying, I have taken on the role of project manager in the majority of group projects. I feel very confident at managing and motivating a team in a friendly and effective manner. I have spearheaded the adoption of Agile workflows & proper git adoption in all the projects I have managed.

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